The Great, The Good, and The Same ‘Ol Stuff
(WWE ’13 Review)
You’re at the store, you pick up your copy, drift in and out of traffic, and finally you’re home; time to live the revolution. This year’s installment of WWE 13 featured the wrestling era where even your mom and boss who ridicule’s you for your love of wrestling was captivated by what was going on Monday nights, the Attitude Era.
Overall I have no complaints about the Attitude Era of WWE 13; it is a walk back to nostalgia heaven for wrestling fans. From the ring, to the old logo on your top left corner of your TV, this could be the WWE’s crowning jewel of ‘campaign mode.’ You began as Shawn Michaels, live through the birth of D-Generation X to the Montreal Screw job to The Austin/McMahon feud. The best part of the whole experience of the Attitude Era, other than the ‘F’ is bleeped out like it’s the f-bomb, is the WWE goes as your matches go. A war of the ratings scale is shown each time a new feud begins. Although some of the accomplishments are a bit tidies overall the Attitude Era is a must play for all wrestling fans.
Last year THQ introduced the WWE Universe Mode, where you can make matches and play out years of WWE TV. Your creative side is best used in this mode, and it’s all up to you how the WWE ship sails. If you want Randy Orton on Raw feuding with CM Punk you can, if you want Brock Lesnar full-time in the WWE destroying the WWE roster you can. WWE Universe mode, just like manager mode in a sports game is for the hands on fans. This mode is where I usually spend most of my time with wrestling games, I love the aspect of creating feuds and building up to WrestleMania and if you do too, this mode is definitely for you.
Every year all platforms of sports games always state on the trailer or on ign.com interviews that there is new commentary, new angels, new game feel, and for the most part they’re lying. THQ and the WWE aren’t the only game missing out on a big picture, the commentary. The men calling the action either it be WWE 13, Madden 13, Fifa 13 or what have you only have a few things to say. They are always oblivious to what it happening in the match, or game. They say what they have to say about certain moves, long passes etc. and it get recycled all over again. Even in the Attitude Era of WWE 13 Jim Ross and Jerry Lawyer only have so much to say, although every word J R utters is pure genius it gets a little old when you are trying to gain objectives over and over after you fail.
After you lived the revolution, created the perfect year of wrestling, unlocked all classic arenas, matches and WWE Superstars all WWE 13 leaves you with is waiting for Damien Sandow on DLC.
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